Email :

Jesse_thoe@hotmail.com

 

Resume (.doc):

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Print Portfolio (.pdf)

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About

Jesse is a multi-talented 3d artist, with skills primarily in 3d modeling and texturing of vehicles, props, architecture and other

static items. He graduated from The Art Institutes international Minnesota in March 2007 with a BS in Media Arts and Animation.

In his time spent getting said degree he also taught himself some other useful skills such as MaxScript, and some HLSL

shader skills. He has also taught himself a good amount of C++ and Direct3d programming.

His goal is to work for a game development studio as either a 3d modeler (Vehicle or Environment Artist) or technical

artist.

 

When not creating 3d artwork or brushing up on his technical skills, Jesse enjoys modifying the PC games that he plays the

most - usually Grand Theft Auto, Battlefield or Unreal Tournament.

 

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