Character work done while in college. Click the thumbnails for a larger view

Gnome:

Left to right: Smoothed, Unsmoothed, Wire, Rear Shot

Modeled and rigged in 3dsMax, this gnome character was done for a class project. It is not textured.

 

Maya Demon Head

A demon-style head modeled in Maya. Srouce drawing, wireframe, and solid.

 

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